标签归档 上海后花园龙凤

Huawei’s mobile phone operating system in the past: solving the phone jam is the top priority of user experience.

Today, Heartfelt Community published an article "The Past of Huawei’s Mobile Phone Operating System" yesterday, in which Wang Chenglu, President of CBG Software Department, described the mental journey of making software a Huawei mobile phone, especially the "Huawei Ark Compiler" they just released.

Simply put, a compiler is software that converts a high-level language used for program development into machine instructions, which can be understood as a bridge between software and hardware. The Ark Compiler will solve the problem that the existing bridge of Android is not smooth, and it is a real deep optimization and innovation of Android, which can be said to inject new vitality into the Android industry.

In Wang Chenglu’s view, from the feedback of the market and users, more and more consumers recognize that Huawei mobile phones are still smooth after long-term use, and there are fewer and fewer complaints about the poor experience of playing games with Huawei mobile phones. This is not only due to the rapid improvement of Huawei’s mobile phone chip and hardware capabilities, but also inseparable from the deep optimization and technological innovation of the software stack.

Wang Chenglu believes that consumer-oriented software is very different. The popular smartphone operating system finally left only iOS and Android. Unlike the closed iOS, which frames everything to ensure the experience, Android is an open source in the AOSP community led by Google, but the native Android is actually a Design Reference. There is no detailed and unified standard to follow in terms of how to choose and expand each function and how to interact with a large number of third-party APPs. All mobile phone manufacturers make a lot of adaptations and optimization modifications according to their own hardware platforms, product positioning and target user groups, and the ecological fragmentation is serious. Everything can only be based on the consumer experience.

After a lot of investigations and interviews, the team quickly found that the most criticized by Android users is the card after long-term use, which is also the first obstacle affecting the consumer experience.

In 2019, with the extension of the replacement cycle and the slowdown of the growth rate, the mobile phone industry has entered a state of saturated competition. On the basis that the hardware has been extremely competitive and gradually opened up its competitors, Huawei software has begun to continue to exert its strength. Wang Chenglu emphasized that only by always focusing on the user experience, consolidating the underlying core capabilities, constantly improving the software engineering capabilities, and building an open ecology can we achieve sustained business leadership.

On April 11th, Yu Chengdong, president of CBG, released P30 series mobile phones in Shanghai. After the press conference, a new term that sounds a bit obscure — — "Ark Compiler" quickly boarded the hot search list of the community, which triggered great concern and extensive discussion among IT practitioners, digital bloggers, senior code farmers and even ordinary consumers. "What is a compiler?" "What is the difference between Huawei Ark Compiler and Android native AOT/JIT(Ahead of Time/Just in Time)?" "What does the Ark compiler mean to the Android ecosystem?" And so on, netizens are very happy to discuss various issues of different shades, and many comments on the posts are brilliant. It must be said that the master is in the folk.

One of the netizens’ comments is very representative: "Yesterday’s Huawei conference surprised me that in this era, a domestic consumer electronics company will introduce the compiler as a highlight. Huawei’s continuous high investment in basic research and development, coupled with the fact that the market share of mobile terminals is the first in the world, makes ‘ Self-built ecology ’ The dream is possible for a China company for the first time. "

Compiler is the software that converts the high-level language used for program development into machine instructions, which can be understood as a bridge between software and hardware. What value will the Ark compiler bring? To put it simply, it is to solve the problem that the existing bridge of Android is not smooth, and it is a real deep optimization and innovation of Android, which can be said to inject new vitality into the Android industry.

This is just the latest achievement of a series of software innovations of Huawei. Today, from the feedback of the market and users, more and more consumers recognize that Huawei mobile phones are still smooth after long-term use, and there are fewer and fewer complaints about the poor experience of playing games with Huawei mobile phones. This is not only due to the rapid improvement of Huawei’s mobile phone chip and hardware capabilities, but also inseparable from the deep optimization and technological innovation of the software stack.

We are well aware that any technical optimization and innovation exploration of software and hardware must aim at the user experience. How does Huawei’s mobile phone operating system EMUI, which serves nearly 500 million online users, continuously innovate and introduce hard-core technology around the user experience?

The story has to start from a few years ago.

Three years ago, I was in charge of the central software institute of the laboratory in 2012. In July, a phone call from General Manager Yu gave me the opportunity to come to CBG to be responsible for the research and development of terminal software. The mood at that time was both excited and uneasy. The excitement is that I have been engaged in work closely related to software since I joined the company. In my mind, to complete large-scale industrialized software research and development is tantamount to designing and building a magnificent palace with 0 and 1 in the virtual world as building materials. How to make our construction achievements and processes reach world-class and bring value to our users and partners has always been my pursuit and dream.

The uneasiness also followed. Although they are all software research and development, the smartphone operating system is a brand-new field for me. First of all, the degree of standardization is very different. Telecom equipment software has very complete industry standards, such as ITU, 3GPP, IETF, etc., which actually standardize the network architecture and network element architecture. What R&D needs to do is to comply with certain development process specifications, such as IPD (Integrated Product Development), and reasonable project management to achieve the corresponding delivery goals. At the same time, the demand for telecom equipment and software is relatively clear and convergent, and the demand of hundreds of operators around the world is almost the same. Moreover, the main body of daily maintenance of the equipment is the operation and maintenance personnel with professional training and considerable technical level, who can feed back various problems in the use of the equipment relatively clearly and accurately.

Consumer-oriented software is quite different. The popular smartphone operating system finally left only iOS and Android. Unlike the closed iOS, which frames everything to ensure the experience, Android is an open source in the AOSP community led by Google, but the native Android is actually a Design Reference. There is no detailed and unified standard to follow in terms of how to choose and expand each function and how to interact with a large number of third-party APPs. All mobile phone manufacturers make a lot of adaptations and optimization modifications according to their own hardware platforms, product positioning and target user groups, and the ecological fragmentation is serious. Everything can only be based on the consumer experience.

What can we do to achieve the best user experience in the open environment of Android? When iOS has established a solid leading image through years of accumulation, how to make EMUI recognized by more and more consumers is the biggest challenge for me and the whole software team.

We decided to take "the best user experience" as the goal pursued by the terminal software. The first problem to be solved is, what affects the user experience the most? After a large number of investigations and interviews, the team quickly found that the most criticized by Android users is Caton after long-term use, which is also the first obstacle affecting the consumer experience.

A colleague who loves electronic products told me about his experience in using smart phones. After Android phones entered the era of big screen, in 2013, he bought the best Android phones S and H at that time, using top-level configuration, but after using them for more than a year, even if he didn’t do anything every night, he would consume more than ten percent of electricity; What he can’t stand even more is that it is almost commonplace to get stuck and crash, and it is necessary to constantly restart and clean up the memory before he can barely use it. In his words, it’s not that I’m using my mobile phone, but that it’s using me.

Why even with high hardware configuration, even the best Android phone at that time will face more stability and fluency problems? What factors caused the jam and crash after long-term use? We decided to "chew" Caton, the biggest hard bone. The EMUI team set up a special "special warfare team" to focus on tackling key problems. The special warfare team analyzed more than 400 mobile phones with dozens of models under Android system in detail. After repeated problem reappearance and full-stack analysis of software and hardware, the following four main reasons were found:

The loose management of Android system, the lack of rules in the use of resources by applications, is like building many roads without traffic rules, which eventually leads to congestion and chaos;

The hardware resources of the system are lack of coordination, so it is not possible to solve the problem only by increasing RAM resources, but to schedule and use resources more effectively.

The cumulative effect of storage fragmentation, with the increase of use time, storage fragmentation is becoming more and more serious, the speed of data reading and writing is obviously reduced, and the system jam is frequent and aggravated;

APP is expanding seriously, especially the function of head application keeps accumulating, which leads to the sharp increase of data generated, which seriously grabs system resources and drags down the running speed of the system.

These problems are almost related to the whole stack from chips to software. It is impossible to really solve the problem if we just respond passively. Only by comprehensive and systematic analysis can we come up with a comprehensive and thorough solution. However, the Android system itself is extremely huge, with hundreds of millions of lines of code. The challenge of "operating" on such a huge system can be imagined. Will it lead to other compatibility problems while optimizing? Is there enough ability to achieve the predetermined goal?

However, barely flying with a faulty engine will only lead to a bigger accident. It’s better to take a chance than to flinch. Through a lot of careful analysis and judgment, we are determined to burn our bridges — — Fuck! Finally, after repeated diagnosis and discussion by experts, five "prescriptions" were put forward to solve the above problems one by one.

To put it simply, artificial intelligence is the core, which analyzes the intelligence of the application side and judges the resource demand characteristics of the application (calculation-intensive, RAM-intensive, IO-intensive, etc.); On the hardware resource side, we can perceive the state of CPU, memory, IO(Input/Output), storage and other resources, realize the best matching between application requirements and hardware resources through AI algorithm, and timely and reasonably sort out and recycle idle resources, so as to solve the above-mentioned problems of hardware resource coordination and excessive expansion of APP occupied space.

For the problem of storage fragmentation, we have adopted a more radical scheme — — Replaced the Android native file system.

Android has been directly built on Linux since its birth, and its file system did not consider the rapid arrangement of fragmented files at first. For a long time, Android phones have inherited the file system from Linux, which is not friendly to Flash storage on smart phones and is also the main reason for fragmentation. We decided to replace the native file system with the F2FS(Flash Friendly File System) file system, not only because F2FS is tailor-made for Flash, but also because it can greatly avoid file fragmentation in mobile phones.

F2FS is original and open source by Youshang S Company. However, S company itself did not take the lead in using it. Because the file system determines the storage and access methods of all files on the storage, such as organ transplantation, the complexity and risk of replacing the file system are enormous.

Although we have carefully verified it in the laboratory for more than half a year, the high complexity and high risk of replacing the file system are still the biggest concerns in decision-making. After repeated analysis, the software management team and the technical team finally made a decisive decision and signed a military order with CBG, promising to "deal with it by military law" if it failed or went wrong.

Thanks to the team’s courageous and cautious execution, the F2FS file system was finally replaced successfully, which became the most important part of the whole scheme to solve the stubborn disease of Caton.

In 2016, along with the EMUI5.0 released by Mate 9 series, we took an easy-to-understand name for this solution to Android jams, which was called "born fast and life fast", and promised consumers that they would not be stuck for 18 months. This seemingly "bragging" promise at that time has become a reality today. Judging from the market reaction and consumer feedback, in the Android camp, Huawei mobile phones took the lead in getting rid of the "Caton" hat.

In 2018, Google absorbed F2FS into the native version of Android, which benefited all Android manufacturers and made a valuable contribution to the Android ecosystem. So far, Google’s self-developed mobile phone Pixel 3 also uses the F2FS file system.

Based on rational technical judgment and decisive decision, we are one step ahead of all Android manufacturers. What’s more commendable is that in order to achieve safe replacement, our team was forced to carefully analyze the bottom of the native system without retreat, and practiced while fighting, which allowed our team to accumulate very valuable experience and taste the sweetness of deeply optimizing Android. In the first exam, the software team and I initially gained the trust of the CBG management team and had a good starting point.

In the process of solving the stubborn disease of Caton, we found that the looseness of Android ecosystem is a challenge, which cannot be solved by technology, but it is closely related to the user experience.

Compared with iOS’s strict control over ecology, Android ecology mainly relies on players’ self-discipline. For an inappropriate analogy, the Android native system is like a highway repaired by Google. Google imagines that the road is naturally a motor vehicle that abides by traffic rules, but the actual situation is that not only motor vehicles are on the road, but all kinds of ox carts, carriages, tricycles and pedestrians are coming, and there is no traffic police (priority dispatching system) to manage it, so congestion becomes the norm.

This situation is particularly serious in China. The technology continuously invested by mobile phone manufacturers only makes the end-side operating environment more and more efficient and tidy. However, the mixed application market has a great impact on the user experience. Android phone manufacturers not only have their own application market, but also have a wide variety of third-party application markets. In addition, they can download and install Apps through browser links, as well as various Trojan apps and malicious software, which guide each other to install, disguise the background, and apply for mobile phone system resources without restrictions. The problem brought about is that the use of Android system resources by apps is extremely irregular and even malicious.

As a result, the user experience is constantly damaged. Huawei is faced with a choice: follow the crowd, or take the lead in raising the banner, unite with heavyweight eco-players, gradually standardize and purify the Android ecosystem, and return the quality experience to consumers? It is not enough to rely on the continuous technical investment and optimization of mobile phone manufacturers themselves. It is a necessary step for Huawei’s terminal software to move towards the "deep water area" of ecological coordination.

After a lot of preliminary communication and discussion, on November 14th, 2016, at the Mate 9 series conference in Shanghai, Huawei jointly launched the Android Green Alliance with Alibaba, Baidu, Tencent and Netease. As an open non-profit organization, we hope to jointly build a green application environment for Android in China, create a safe, reliable, credible and healthy application ecosystem, and bring the ultimate application experience to consumers.

After the establishment of the Android Green Alliance, the experience and wisdom of the sponsors were concentrated, and the 1.0 and 2.0 versions of the Android Green Alliance Application Experience Standard were successively launched, covering the compatibility, stability, security, power consumption and performance standards of application installation and operation. At the same time, it has developed more than 1,000 member companies, covering 80% of mainstream applications.

On the Android Green Alliance platform, Huawei has provided more than 3,000 test machines, which are open to all Android application developers free of charge. As long as you log in remotely, you can apply for the corresponding test resources and perform tests. At the same time, Huawei shared the changes of the latest version of Android to domestic developers in time, which greatly improved the adaptation efficiency of Android applications in the new version.

Mark the applications that have passed the "Android Green Application Experience Standard" as "Green Application", so that consumers can understand the application quality at a glance when downloading the application and can use it with peace of mind. Through more than two years of cooperation, Lvmeng has helped more than 200,000 developers to conduct free testing and traction of Top 3000 Android applications, reducing high power consumption and abuse of rights. Consumers, application developers, Internet vendors and mobile phone manufacturers all benefit from this. Participants in the entire Android ecosystem are willing to share experiences and innovate together on this platform. In 2018, four innovation working groups were established, namely, AI open ecological cooperation, AI security design scheme, AR and game acceleration.

We will continue to develop the Android Green Alliance with our partners, hoping that it can become a bright light for the whole industry, survive the fittest and bring the ultimate application experience to all Android users.

In June 2018, Mr. Yu released the "scary technology" GPU Turbo in Beijing, which not only caused other manufacturers to follow the trend of "scary" and "Turbo", but also caused a big discussion about the technology behind it in some major science and technology forums.

The rapid development of the game industry on mobile phones is beyond many people’s expectations, and almost half of the users are mobile game users. As early as 2016, domestic mobile games have occupied half of the game market, and the popularity of "hardcore" games, such as the glory of the king and Eat Chicken, has pushed the requirements of games for the graphics processing ability of mobile phones to an unprecedented height. However, due to the limitation of ARM Mali GPU, Huawei mobile phone users’ complaints about the game experience have increased sharply in the PK of GPUs with other top friends.

Can the experience of mobile games only rely on the processing power of GPU, or be similar to some so-called game phone stacking? Can it be optimized by soft and hard cooperation like the performance of the whole machine? These problems have entered our field of vision. Just do it, and the related work will start immediately.

In February 2017, we launched a research on the graphics processing performance of mobile phones. Although the newly joined overseas graphics processing experts have given valuable ideas, the whole process of tackling the problem is not a Ma Pingchuan. It has gone through countless attempts, approaches and reinventions. "If you win, you will raise a glass to celebrate, and if you lose, you will be desperate to save each other." Experts from the United States, Finland, Russia, Shenzhen, Hangzhou, Nanjing and Shanghai, regardless of their departments, worked day and night, and finally achieved the expected goal.

When we finally said that GPU Turbo can improve game performance and reduce power consumption at the same time, the industry began to question it, and everyone felt that this logic was contrary to common sense. However, we have sufficient confidence, from GPU Pipeline (processing queue) and CPU/GPU joint scheduling, to the detailed interpretation and careful adjustment of the instructions of OPEN GL (open graphics library), to the reconstruction of graphics processing engine and the cleaning of application load, and the complete full-stack analysis and solutions, so that we have enough technical confidence and dare to disclose our goals and commitments.

On June 6 th, at the press conference, the famous technology platform broadcasted the same game match between Glory Play equipped with GPU Turbo and other friendly mobile phones. In terms of hard indicators such as frame rate, jitter rate, frame drop and power consumption, glory Play wins! More than an hour of real-time battle, let the industry see the strength of GPU Turbo. After the launch of GPU Turbo, the response exceeded expectations, and various spontaneous evaluations by third parties also confirmed that Huawei mobile phones have stabilized the first camp of game performance.

Behind any success is hard work and sweat. All the R&D brothers who participated in the GPU Turbo project can’t remember how many sleepless nights they have experienced. And we always remember that devoting ourselves to technology and focusing on improving the user experience is the king of continuously changing the user’s concept and enhancing the brand and reputation.

At the beginning of July 2018, the afterheat of the listing of GPU Turbo has not dissipated, and suddenly a user complaint caught the attention of the maintenance and marketing team. A considerable number of users have upgraded GPU Turbo, and with the update of a popular game, many scenes have appeared. Because it involves Huawei and game makers, who is it, and whether there is any story in the middle, it quickly became the content of media speculation, and all kinds of statements came one after another.

Although there are many voices, for us, the user experience is the most important. Only two days later, the EMUI team quickly launched a patch package of about 2MB, which quickly solved the problem. Our quick response ability has won almost unanimous praise from consumers.

This rapid patch upgrade capability is unique to Huawei in the terminal field, and other Android manufacturers do not have it. Behind this is the software engineering capability that the EMUI team has been building for several years: three hard-core capabilities: code common trunk, full-stack architecture decoupling and version automatic generation.

If a worker wants to do a good job, he must sharpen his tools first, and software engineering ability is the "tool" of software research and development. Strong software engineering ability is an important part of software research and development, and it is also a hard-core technology of software research and development.

More than three years ago, EMUI had different backbones based on Hess Kirin, Qualcomm and MTK chips. The backbone is only a physical code warehouse, and the quality is basically not guaranteed. Each product version is a branch pulled from the trunk, and the relevant features are manually selected by product managers and development representatives, which is extremely inefficient and the quality cannot be guaranteed. It seems to be "efficient" from the perspective of a single product, but it is almost difficult to achieve the consistency of functional characteristics and the inheritability of quality of each product. No stock model can upgrade the new version of the whole network. This makes the whole software team have a heavy workload, but it is inefficient and has no inheritance, which makes the team exhausted and unable to cope with the upcoming massive delivery.

Since the project of EMUI5.0 version 5.0 was established, the delivery has adopted a full solution operation mode, which integrates user interaction, OS (operating system), Hisilicon, communication protocol and Android native modules into unified planning, homologous design, homologous development and homologous testing. Solution dependencies are well identified and managed, and plans are aligned. At the same time, we set the target of sharing the backbone of HiSilicon Kirin and Qualcomm (MTK platform will be merged into the backbone in 2018, and at this point, one backbone of Huawei EMUI is compatible with three major hardware platforms). The code merging into the backbone is strictly controlled and the quality is given priority, which ensures the code quality of the backbone.

There is no need to pull branches for each product, and the version can be published directly according to the corresponding product at the release point. The backbone version can achieve a full round of automatic testing every week, with better quality and more efficient delivery, and this ability can be continuously passed down. Although the realization of the common trunk has caused a lot of "torture" to the product line and the software R&D team, today’s gains make all the pain worthwhile.

Architecture is the skeleton of software, the foundation and unified language for software teams to work together. Based on Android native system, EMUI has a total code line of over 100 million, which is almost twice that of wireless product line. Such a large-scale code needs to be upgraded in a big version every year, and the amount of changes and additions of Android native code exceeds tens of millions of lines every year. The ambiguity and coupling of architecture make the development of new functions, the modification and change of existing functions, and even the repair of bugs extremely painful, and the flesh and blood skeleton is a mess, which affects the whole body. In fact, such a system has been difficult to maintain and develop continuously. The choice and decoupling of architecture has become a necessity.

I am especially grateful to Yu Zong and He Gang, president of the mobile phone product line, for their support and trust. At that time, when human resources were limited, I was allowed to take out 40% of my manpower to start the architecture decoupling and reconstruction of the entire EMUI stack. The Architecture Department took on this historical mission, and Hu Zheng, an 8-level expert in software, started the architecture decoupling work for more than three years. After many discussions and fierce debates, this work finally lasted for the past few years and made great contributions to the delivery efficiency and quality of EMUI today.

A clear and decoupleable architecture is the unified work foundation within the software team and the common language for our cooperation with the industry, which makes it possible for us to "draw out" the corresponding Android components. This is also the basis for EMUI to quickly replace file system, intelligent scheduling system and realize full-stack patch in the past few years. The new version of Google is also absorbing our excellent practices. We are at the forefront of the industry in the ability of system-wide decoupling.

Finally, the automatic generation ability of the version. The requirements of mobile phone versions are complex, including open channels, operator channels and other different versions. Plus a combination of high, medium and low-grade machines, there are tens of thousands of versions released every year. Version management and publishing are extremely complicated. CCM (Automatic Version Compilation and Configuration Platform) developed by CBG software team has made great contributions to solving this problem. Open market, operator market, different countries, without configuration, etc. are all abstracted as configurable parameters, and the total number of participants is several thousand. When a version needs to be published, according to the demand of the target market, after selecting and modifying the corresponding configuration, one-click configuration distribution can generate the corresponding version. The whole process is efficient and of high quality. Since this system went online, we have saved 200+ software configuration manpower, and it has been running smoothly with zero errors.

At present, the daily users of EMUI are close to 500 million. With the release of each new version, in addition to supporting the launch of new machines, more and more models can be upgraded at the same time, which has directly benefited consumers, and we have gained more and more support and recognition from consumers.

In recent years, in the field of software development, internetization and DevOps are very hot topics. I want to talk about some experiences in the practice of EMUI software development. The full stack of EMUI includes APPs, middleware and OS. If R&D personnel are all required to be young, and IPD must be abandoned and the iterative method of the Internet is adopted, this practice is not reasonable, and it is easy to mislead the team and leaders about EMUI software R&D..

It will be a disaster to unilaterally carry out rejuvenation and iterative development before software engineering capabilities such as common backbone and architecture decoupling are available. It is right that upper-level APPs need young people and fast iteration, but middleware and OS need experience first and innovation second. Without years of experience, it is impossible to do the underlying software well. Without a good bottom layer, the application experience of the upper layer will not be much better.

Today, when the EMUI architecture is completely decoupled, APPs has developed independently from the EMUI platform, and the idea of architecture decoupling has also been implemented in the development and implementation of APPs, realizing independent planning, development and delivery on the shelves, as well as rapid iteration of the full-featured team, which is very close to the Internet development model. The basic platform of EMUI is still based on IPD process, which is developed and accumulated in a down-to-earth manner as planned to achieve the best quality. It is misleading to think that talking about IPD without talking about DevOps is a representative of backwardness. IPD and DevOps are actually tools. The key is to accurately grasp the business demands and choose the most suitable mode and tool according to the business characteristics.

In 2019, with the extension of the replacement cycle and the slowdown of the growth rate, the mobile phone industry has entered a state of saturated competition. On the basis that the hardware has been extremely competitive and gradually got rid of its competitors, Huawei software has begun to exert its strength continuously, and the close cooperation between software and hardware will make the competitiveness of Huawei terminals continue. We have reason to look forward to the future of Huawei terminals!

Always focus on the user experience, consolidate the underlying core capabilities, continuously improve the software engineering capabilities, and build an open ecology. We are confident that EMUI will become the hard power of Huawei mobile phones. The road to user experience improvement and innovation is endless.

Subaru, Lincoln, Volvo 45,000 have been recalled.

  China Economic Network Beijing, August 15th (reporter, Liu Peng) Recently, the State Regulation for Market Regulation issued three recall announcements, including Subaru’s partial import of Aohu, Lion, XV series cars, Ford’s partial import of Lincoln Navigator cars, Volvo’s partial import of FH tractors, a total of 45,388 vehicles.

  Subaru Automotive (China) Co., Ltd. is recalling some imported Aohu, Lishi, and XV series vehicles

  Since October 10, 2022, some imported Aohu, Lishi, and XV series vehicles have been recalled, totaling 42,551 vehicles. The specific recalled models are as follows:

  From October 3, 2014 to September 14, 2017, some imported 2015-2017 Aohu series cars totaled 33,564 vehicles; from September 11, 2015 to September 8, 2017, some imported 2016-2017 Lion series cars totaled 3,177 vehicles; from August 9, 2017 to August 10, 2018, some imported 2018 XV series cars totaled 5,810 vehicles.

  It is reported that some vehicles within the scope of this recall are prone to moisture absorption due to the material of the wiring harness joints of the electronic parking brake adapter. The joints may be cracked and loose due to the corrosion of snow melting agents, resulting in the lighting of the brake alarm light and the failure of the electronic parking brake to start or release, which poses a safety hazard.

  Subaru Automotive (China) Co., Ltd. will inspect the electronic parking brake adapter wiring harness connector for vehicles within the scope of the recall, and if the recalled parts are installed, additional fixed clamps will be installed free of charge to eliminate safety hazards.

  Emergency response method: When the electronic parking brake cannot be activated or released, the user can keep the vehicle stopped by hanging the P gear, and contact the nearest authorized dealer to inspect and deal with the vehicle.

  Ford Motor (China) Co., Ltd. is recalling some imported Lincoln Navigator vehicles

  From October 12, 2022, a total of 2,833 imported 2021 Lincoln Navigator vehicles manufactured between November 18, 2020 and August 31, 2021 will be recalled.

  It is understood that some vehicles within the scope of this recall are not fully covered by the printed circuit board vias in the battery junction box, which may cause corrosion of the circuit board under the action of pollutants and water, resulting in short circuit overheating and fire risk.

  Ford Motor (China) Co., Ltd. will commission Lincoln brand authorized dealers to inspect the battery junction box for signs of melting free of charge for vehicles within the scope of the recall, replace the battery junction box free of charge if any, and install a relay box with jumpers to eliminate safety hazards.

  Emergency response measures: Until the recall repair is completed, the affected vehicle should be parked in an open area without other vehicles. If the above conditions are not met, the user should contact the dealer, who can arrange on-site service to help disconnect the vehicle’s negative battery cable and secure it.

  Volvo (China) Investment Co., Ltd. recalls some imported FH tractors

  From now on, some imported 2021 Volvo FH tractors produced between May 5, 2021 and May 18, 2021 will be recalled, totaling four vehicles.

  It is reported that some vehicles within the scope of this recall are not properly installed due to the exhaust gas collector clamp between the engine turbocharger and the composite turbine, resulting in high-temperature exhaust gas leakage during engine operation, causing the right steering wheel parking brake pipe to overheat. In extreme cases, the parking brake pipe will leak due to overheating, and the right steering wheel parking brake may be abnormally applied when the vehicle is running, resulting in accidents and potential safety hazards. At the same time, the leaked high-temperature exhaust gas is directly discharged into the atmosphere, which also poses emission hazards.

  Volvo (China) Investment Co., Ltd. will conduct a free exhaust leak inspection of the compound turbine area of the recalled vehicles through authorized dealers. If there is an exhaust leak, the corresponding parts will be replaced according to the location of the leak; and the vehicle will be equipped with a parking brake line protective cover to eliminate safety hazards and unreasonable emissions.

Outrageous foreign media comment on "Black Myth": a loser who will be forgotten

Today, foreign media Kotaku released their "Black Myth: Goku" review article (they do not have a test code). In the review, Kotaku gave high praise for the game’s graphics, combat system, art style, and interpretation of mythology.

But at the same time, it is easy to get lost without a map in the game, and the location of some checkpoints is not good enough. The plot requires players to be familiar with the hard premise of "Journey to the West".

At the end of the article, Kotaku said:

Nomad Starry Sky

Obviously, this game has a deep love for culture and mythology, and the game itself carries too many stripped-down soul-like elements. Aside from the fact that this game presents one of the most famous Chinese mythology stories in an astonishingly vivid way, "Black Mythical Wukong" is not a bad game – as long as you are satisfied with Boss Rush and fighting a group of martial arts-savvy animal enemies – his combat system has enough interesting and satisfying ideas to really be worth experiencing. It is a very interesting variant soul game.

But any player who enters the game with this mindset will find that they are troubled by the narrative mentioned earlier. In general, exciting and complex narratives help to further enhance the experience of this game, but here, the way the story is told is unsatisfying and full of obstacles, and there are many of them.

Nomad Starry Sky

"Dark Myth: Goku" doesn’t do it any good by not following textbook rules: it’s big for the sake of being big, and the most delicate thing in it is small, quiet, and dreamy. It’s ironic that it’s a game whose artistic style conflicts with itself… but, so be it.Black Myth: Wukong can just be another forgettable also-ran in a crowded genre.The player doesn’t need to hear any other sounds

Nomad Starry Sky, all NPC branches, hidden points, and important props are readily available!

For more relevant information, please pay attention to:

Zhong Nanshan’s speech was connected with two hot search teams to respond.

"Because there are no patients.

Phase III clinical trials can only be done abroad. "

Recently, Academician Zhong Nanshan.

Invited to attend the 2021 graduation ceremony of University of Science and Technology Shanghai.

One of his "Versailles" speeches

Connect two hot searches

Why does China’s vaccine research and development seem to be slow?

"Because there are no patients."

In a speech

Talking about the development of COVID-19 vaccine in China.

Zhong Nanshan said that 71 vaccines are being developed in China.

Nine of them are in phase III clinical trials.

Two of them were approved by the World Health Organization for emergency use.

It has been included in the emergency use list.

  △ Image source: Shanghai University of Science and Technology

Zhong Nanshan said:

"Because prevention and control are effective in China.

We can’t be in China.

Do the third phase clinical trial.

Because there are no more patients.

Therefore, phase III clinical trials can only be done abroad. "

Many netizens lamented.

"One mouth is old Versailles!"

"This Versailles is super like it!"

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Respond to this matter and rush to the hot search again.

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  Producer Wang Xingdong

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A quick tutorial on football, which teaches you to become an elegant girl who knows the ball.

Recently, football fans have celebrated the Spring Festival again.

The Spanish national derby has begun again!

It is always difficult for girls to understand such things as football.

Why is it so attractive to boys!

So today, Brother Hunzi will tell you something about football (especially my sister paper who doesn’t know the ball).

# Football # # World Cup # # Football rules # # Football play # # Spanish national derby #

How should parents give reasonable guidance to children who use new media to become younger?

Chen Qingwen, an associate professor at Tongji University, pointed out that parents should balance the opportunities and risks of the Internet when guiding their children to surf the Internet. Photo courtesy of respondents

A chart based on interview data of Chen Qingwen’s team. Photo courtesy of respondents

  I believe many people have had this experience: in some public places, "Xiong Haizi" played games or watched videos with electronic devices such as mobile phones and tablets, and the volume was so loud that parents turned a blind eye. Relevant research reports show that in China, children’s use of new media tends to be younger and more entertaining.

  On the one hand, new media devices that can be networked, such as mobile phones and tablets, have grown up with a new generation of children and once became a "part" of their bodies; On the other hand, the powerful educational function and interpersonal communication use of new media also make it a sharp weapon for learning and communication.

  As the mother of a post-00 generation child, Chen Qingwen, an associate professor at Tongji University’s College of Art and Media, faces the same problem: How and how often do children use new media? How should parents guide their children to use new media reasonably?

  With these questions, Chen Qingwen and his team randomly interviewed 30 families of children aged 3-10 in Shanghai to learn about children’s use of new media, parents’ attitude and involvement in children’s use of new media, and children’s views on parental involvement. On this basis, suggestions are given, and the research results are published in the core journal "Journalist" in August 2019.

  From "TV Children" to "New Media Children"

  As a post-1970s generation, Chen Qingwen admitted that he "grew up watching TV". When he was a graduate student at Fudan University 15 years ago, he studied the newly-emerging children’s channel in China. She said that the transition from "TV children" to "new media children" was even faster than the growth of a generation. And this change has brought a kind of trouble to parents: it is difficult to guide children to use new media reasonably with reference to their own experience.

  Some people may ask, how can they bring up the next generation when there was no TV in the older generation?

  "Because the new media is more interactive, participatory and creative than the traditional media, but without learning and guidance, children may just regard the new media as TV or game consoles." Chen Qingwen explained that, at the same time, new media are everywhere, and the content is all-encompassing, which is very different from traditional TV and other media. You can leave TV at home, but you can’t live without the Internet and mobile phones. In modern cities, "portable" and "always online" have become the common points for people to use new media.

  Chen Qingwen felt that "new media children" were born from the moment parents provided their children with new media equipment.

  Among the 30 families interviewed, one-third of the children have their own new media equipment, and the other two-thirds share it with their parents, many of whom will leave their unused new media equipment for their children to use. In terms of use, most children play games, followed by watching videos, and the third is the homework assigned by the school.

  According to statistics, more than half of the children use it for a long time, especially on weekends, almost for more than two hours a day. In the trend, many children in the kindergarten group have used new media for a long time, and the use time tends to lengthen with age. In addition, compared with the primary school group, the kindergarten group has a higher proportion of its own new media equipment, which shows that the use of new media is younger.

  In March this year, the Research Report on the Internet Use of Minors in China in 2018 jointly issued by the Youth Rights Protection Department of the Central Committee of the Communist Youth League and China Internet Information Center showed that as of July 31, 2018, the number of underage netizens in China reached 169 million, and the Internet penetration rate of minors reached 93.7%, which was significantly higher than that of the national population (57.7%) in the same period. According to the report, this is a direct manifestation of the expansion of Internet coverage and the decline of mobile traffic charges in China in recent years, and it is also closely related to minors’ strong interest in the Internet, strong learning ability and great application demand.

  Don’t let machines take the place of parents’ company

  In the interview, the research team found that children’s use of new media is mostly due to lack of companionship, especially preschool children. Because parents are busy and have no friends to play with, children have to turn to mobile phones and tablets; With the increase of age, more and more children choose new media.

  Some parents even choose to use new media instead of themselves to accompany their children. In public places such as restaurants, children are often seen watching videos while eating, perhaps just to let their parents "have a good meal". "She is good with this and doesn’t make any noise, as long as she doesn’t make any noise." A mother said.

  The interview also found that with the increase of age, more and more children are more willing to choose new media than playing with friends; And the older children are, the less satisfied they seem to be with their new media use time. Most of the respondents in the primary school group felt that their use time was insufficient, and one girl felt that two hours a day was not enough.

  "When parents use new media instead of accompanying their children, the actual price paid is likely to be huge." Chen Qingwen pointed out in the research report, "As they get older, they are more likely to rely on new media. At this time, even if their parents want to accompany them, they may continue to immerse themselves in communication with machines. When machines replace humans to accompany children, even if people come back, the relationship between children and machines is unbreakable. "

  Chen Qingwen combined expert opinions and personal experience to give some suggestions to parents. "If you want to control underage children’s use of new media, try not to let them own their own equipment, just lend it to him, that is to say, give children the right to use it, while parents retain the right to control it. As for the balance between control and privacy, you need wisdom."

  She also said that although the current academic research is inconclusive about when to start controlling children’s use of new media, she feels that parents who are determined to control their children should take action as soon as possible. "It would be much better to let him know that parents should take care of it early than suddenly."

  Why can other children play computer games, but I can’t?

  In this "equipment battle", "children crying and parents yelling" is a common scene. The research team found that most children’s tricks are crying and "lai", and they can play as long as they can until their parents take away the equipment.

  Interestingly, on the question of whether parents are worried about their children’s use of new media, parents’ attitudes are polarized: 17 are worried, and 13 are not worried, either very supportive or very opposed.

  In the interview, some parents thought that "this is a trend" and "this thing will be accepted sooner or later", so they were not worried at all. A mother said: "everyone has it, but they just can’t fall behind." If she doesn’t understand, she feels like she is behind others and can’t keep up. "

  The attitude of parents who hold opposite opinions is also very clear, and their concerns are mainly reflected in three points: First, they are afraid of their children’s addiction; The second is to worry about the harm to vision; The third is to worry about the negative impact of inappropriate content such as violence.

  Chen Qingwen believes that such "two extremes" attitude makes parents’ work of disciplining their children in trouble. "Why he can I can’t, this is a child’s question. For example, children will say that classmates can use computers when they go home. Why can’t I? "

  Another reason is the change of family education style in China. “‘ Authoritative education ’ It is not easy to work. In the past, parents could answer no, but now they are likely to get a crying and keep asking. After all, children’s energy is much better than ours. "

  The research team also found that, as in the TV era, the way parents intervene in their children’s use of new media is mainly "restriction", and the time limit is more than the content limit.

  Most parents in the interview only know that their children are playing games or watching videos, but they don’t know what games or videos their children are playing. Some academic studies believe that restrictive guidance strategies can not only effectively help solve the problems that children may encounter on the Internet, but also easily lead to the decline of the quality of parent-child relationship or frequent conflicts.

  For children who are out of control, whether they cry, lose their temper or cheat, the parents interviewed said: "Let her cry", "Ignore her" or "yell at him", and some parents will be patient and reasonable, but children will still enter the cycle of yelling if they don’t listen.

  The mother of a 9-year-old boy said that she usually talks reason first and scolds him if she doesn’t listen. If she scolds him, she will have to yell at him at him at a higher volume. If she doesn’t, she will have to be punished, such as not using new media for a few days or increasing the number of homework. Most parents can insist on not using their children’s noise, but the children’s crying or losing their temper will continue.

  Academic research proves that parents’ positive intervention is more effective.

  "We just did a small-scale interview in Shanghai." Chen Qingwen said, "If you want to give scientific advice, you need to do extensive and long-term investigation and research in different cities and rural areas across the country."

  But before that, some countries encountered these problems earlier than China, and their academic research may provide reference.

  Chen Qingwen introduced that since the 1980s, the research on parents’ involvement in children’s media use has been popular in the United States. After 1990, the American government emphasized the role of parents in family policy, and related research received more attention. The research points out that the two main intervention methods adopted by parents are "making rules" and "restricting"; The actual behavior of parents can be divided into positive intervention methods such as parent-child discussion and negative intervention methods such as prohibiting or restricting use, and parents adopt the mode of sharing viewing between parents and children.

  In another paper on the use of new media by minors by British scholars in 2007, the author divided the intervention strategies of parents for their children to use new media into four categories. In addition to joint use and restricted use, parents will also adopt "technology restrictions", that is, use technology software or set restrictions on their children to prevent them from using unauthorized digital media content; And monitor children’s use of websites, letters and games in different ways. Their conclusion is that when parents take active measures to intervene their children’s use of new media, such as sharing or discussion, the negative influence of their children’s use of new media can be effectively reduced.

  Domestic research on the media also believes that parents’ intervention can bring positive results.

  For example, in the psychological aspect, the correct intervention of parents and families can reduce teenagers’ psychological anxiety, help build self-confidence and self-esteem and affect teenagers’ mental health; In terms of learning and risk reduction, parents’ active intervention in media use can improve teenagers’ learning effect, reduce the possible negative impact of violent content in the media, affect the formation of children’s gender role attitude, reduce children’s fear response to media content, and reduce some network risks that children may encounter.

  At the same time, parents’ ideas and the motivation and methods of intervention are extremely important.

  Foreign studies have found that the more parents want the Internet to have a positive effect on their children and think that the Internet will have a negative impact on their children, the more they will get involved in their children’s use of new media. Domestic research also points out that the more time online is strictly restricted by parents, the more recreational motivation teenagers tend to use the Internet.

  "The key point may not be whether children should use new media or how to use new media at all, but where the parents are and where the children’s minds are. Studies in different fields have pointed out that modern society is busier than before, and how parents create a happy parent-child environment will become an increasingly important issue. Quality companionship between parents and children is one of the necessary conditions for shaping parents. " Chen Qingwen’s interview report wrote.

  Communicate with your child with your heart

  What do children think of their parents’ control? The interview results show that on the whole, half of the children think that their parents are reasonable; At the same time, with the growth of children’s age, the proportion of recognition of parents’ intervention control has increased. And "making rules together" and "keeping your word" have become the common standards for children to measure the rationality of parental discipline.

  Taking nine children in the kindergarten group in the interview report as an example, Min Min, a 4-year-old (all minors below are pseudonyms), feels that his parents are much more in charge; Tingting, 5, feels that her parents don’t care much because they are reasonable. Zhu Zhu, a 5-year-old, said that she was afraid of her father because he was very fierce when he was angry and would say, "I’m telling you! I’m telling you! No matter how, I will kick you downstairs "; Kiki, Doll and Lingling, both 6 years old, are afraid of their mother and think her mother is too fierce.

  Among the 21 children in the primary school group, 13 children feel that parental control is reasonable, 5 children feel unreasonable, and 3 children are uncertain. Xiao Han, a third-grade student, told the interviewer that she felt that the parental control was sometimes reasonable and sometimes unreasonable. The unreasonable reason was that the mobile phone was forcibly taken away before the agreed time. "My mother said several times that she would play for me for 10 minutes. I didn’t expect that when it was almost two minutes, she said that it was 10 minutes. I didn’t want to, so my mother dragged me away. She said that it was evening and I couldn’t play any more."

  The interview report suggests that from the perspective of social environment, there are two urgent things: first, timely education courses related to new media literacy should be provided at different stages of children’s growth; The second is to improve parents’ ability to master new media and new technologies.

  "Not all parents have time and energy to participate or study independently. I think we can start with school education and issue some principles and suggestions for children to take back to their parents." Chen Qingwen explained.

  In addition to improving their understanding of new media and technologies, parents should also attach importance to communication between parents and children and accompany their children to use new media by guiding participation. Especially in the method of making rules, parents need to talk to their children often. "In fact, kindergarten children have a very clear concept, this is good, how long should it take. If the rules are made by the children themselves, or if the parents discuss with him, the children will be more willing to abide by them. "

  When attending international academic conferences, Chen Qingwen often discusses these issues with foreign scholars: when to give children new media equipment, how long the screen time should be in a day, and when to let children have their own social media accounts. "Although some organizations will give suggestions, for example, the screen time is no more than one hour or two hours a day, and general social software suggests that people are over 14 years old, but parents have different ideas, different social situations, different family situations, and different children, so you can refer to some research-based suggestions, but in the end you have to find a way that suits you. I don’t think there is an absolute standard."

  "According to the needs" is Chen Qingwen’s main basis. Her son rarely contacted new media when he was in kindergarten, but when he saw that other children had their own mobile phones, he said that he also wanted to have their own mobile phones. But this wish has not been realized until now that his son is going to middle school, because his son has no need to carry a mobile phone. When she entered middle school, her son needed a computer for some of his homework. The school asked for a laptop for her child, so she bought the laptop she wanted, but only if it was used for study and could not be loaded with games. "At present, the school has just started, and there are still any problems in the future. I am also walking and watching."

  "In our research, we found that intentional is better than unintentional. As long as you are intentional, children can feel it. My suggestions are: teach students in accordance with their aptitude, learn from each other, and communicate with your heart. From the perspective of communication, intentional communication can enhance feelings and reduce misunderstandings, which is actually the most effective method. " Chen Qingwen said. (China Youth Daily China Youth Network Trainee reporter Wei Qimeng)

Experts in the billiard room opposite the school: further expand and clarify the connotation and scope of "places where minors are not allowed to enter"

  "Can you open a mahjong room near the primary school?" Recently, Ms. Li from Yuncheng City, Shanxi Province called for advice.

  Ms. Li said that in order to make it convenient for her daughter to go to school, her family moved to the school district opposite the school and found a mahjong hall downstairs. Not only can the children see the mahjong crackling inside on the way after school, but the mahjong sound at night often lasts until midnight, which greatly affects their study and rest.

  "I heard that dance halls can’t be opened near primary and secondary schools, so should mahjong halls be banned?" Ms. Li said.

  To this end, the reporter conducted an investigation and interview.

  □ Our reporter Zhang Shoukun

  Not long ago, the Regulations on the Prevention of Juvenile Delinquency in Guangdong Province (revised draft for comments) was publicly solicited from all walks of life, among which Article 38, "Business restrictions around schools", aroused widespread concern.

  This article proposes that Internet service business places, commercial song and dance entertainment places, commercial entertainment places and other places that minors are not allowed to enter according to laws and regulations should not be set up within 200 meters around primary and secondary schools. What are the "places where minors are not allowed to enter"? Netizens have different opinions.

  The reporter of "Rule of Law Daily" recently visited Beijing, Tianjin, Anhui and other places, and interviewed many parents. At present, places such as Internet cafes, KTV and game halls are rarely seen within 200 meters of primary and secondary schools, but there are still some mahjong halls, chess rooms, billiards rooms and other places. Some parents think that these places are also "places that minors should not enter" and should be far away from the school.

  Experts interviewed pointed out that minors’ self-control is relatively weak, and they are easily tempted and addicted by the outside world. It is necessary to build an iron wall to protect minors and purify the surrounding environment of primary and secondary schools. Relevant departments should issue relevant regulations, further expand and clarify the connotation and scope of "places that are not suitable for minors to enter", and include places that have not been explicitly banned but actually cause harm to the growth of minors in the "ban", strengthen daily supervision, and keep them away from the surrounding areas of schools to better create a good and comfortable growth environment for primary and secondary school students.

  Chess room opens its doors to students.

  Opposite a middle school in Suzhou, Anhui Province, there is a billiard room that has been open for more than ten years, and its business is booming every day. Teacher Zhang of the middle school noticed that there were many students in school uniforms in the billiards room, and some of them looked like young minors, which made him quite worried.

  "Many of the people who come here to play ball are junior high school students and high school students. They have also met several primary school students who are not much higher than the pool table, smoking a cigarette in one hand and holding a club in the other, and their mouths are full of dirty words. Sadly, sometimes students can still be seen in the billiard room when it is clearly class time. " Teacher Zhang said that the next roadside step from the main entrance of the school is the billiard room, and many teachers and parents hope that this billiard room can be moved.

  In the shopping mall opposite a primary school in Suzhou, several 24-hour self-help mahjong halls have been opened in recent years, and students are not restricted to enter. Some teachers reported that some students went across the street to play as soon as school was over. He went into the mahjong room and observed that most of the students who went there were middle school students nearby and occasionally primary school students.

  He described the scene of students playing mahjong to reporters like this: "Eat, touch, bar, and be stupid … …” Accompanied by a burst of slightly excited voices, the children quickly and skillfully touched cards and played cards, and the "national curse" blurted out, almost the same as playing mahjong with adults. Similar scenes have been staged in many places.

  Some time ago, Ruizhou Street, Gao ‘an City, Yichun City, Jiangxi Province received a report from the residents in the jurisdiction: "There is a mahjong hall downstairs in the 20 th building of a residential area in Gao ‘an City. There is a primary school opposite the mahjong hall, and the mahjong hall is less than 500 meters away from the school. As a result, many parents in the school went to the mahjong room after sending their children to school, and then took them to the mahjong room for dinner after school, which seriously affected the children’s study. "

  The Law on the Protection of Minors clearly stipulates that places such as commercial entertainment places, bars, and Internet service places that are not suitable for minors’ activities shall not be set up around schools and kindergartens.

  In the investigation, the reporter found that Internet cafes, tobacco shops and KTV are rarely seen within 200 meters around the school, but chess rooms, mahjong halls and billiards rooms are still common, and many participants are minors.

  If the scope of "nearby" is expanded to 500 meters, mahjong halls and billiards rooms will be more common. The reporter inquired about several primary and secondary schools in Hedong District, Tianjin, and found that there are often many mahjong halls and billiards rooms within 500 meters of the school.

  It is understood that some of these places existed before the school was built, while others were opened after the school was completed. It is worth noting that some chess rooms, mahjong rooms and billiards rooms often do not actively verify the identity information of consumers, and minors can enter and leave at will.

  It is easy to lead students to get into bad habits.

  Then, can chess rooms, mahjong halls and billiards rooms be opened around primary and secondary schools? Are these places "commercial entertainment places" that are not suitable for minors’ activities in the law on the protection of minors?

  Through the search, the reporter noticed that many operators had asked similar questions to local government departments, and the responses from different places were not consistent.

  Fu ‘an Municipal Bureau of Culture, Sports and Tourism of Fujian Province replied that according to the Regulations on the Administration of Entertainment Places, entertainment places refer to song, dance, entertainment and other places that are for profit and open to the public and consumers entertain themselves. Teahouses, bars and chess rooms belong to other service places other than entertainment places. Billiards room is not a place of entertainment.

  The Education and Sports Bureau of Suzhou City, Anhui Province replied that the distance between the newly established entertainment venue and the school should not be less than 200 meters in response to the question of whether it is compliant to open a billiard room 150 meters away from the school. The distance from hospitals and institutions shall not be less than 50 meters.

  Recently, the Regulations on the Prevention of Juvenile Delinquency in Guangdong Province (Revised Draft for Comment) was publicly solicited for opinions from all walks of life, including the "bottom-up" clause and other places where minors are not allowed to enter according to laws and regulations. Some people think that, according to this regulation, "places where minors are not allowed to enter" such as mahjong halls and chess rooms cannot be opened within 200 meters of the school.

  Tian Xiangxia, deputy secretary-general of the Juvenile Law Research Association of Shanghai Law Society, told the reporter that although the chess room, mahjong room and billiards room do not belong to the category of entertainment places stipulated in the regulations on the management of entertainment places promulgated by the State Council, minors often go in and out of these places, which is easy to cause and produce bad behavior. Starting from implementing the basic principle that the law on the protection of minors under the superior law is most conducive to the protection of minors, Guangdong local regulations clarify the areas where the superior law is not clearly defined or vaguely defined, which is the embodiment of the rational exercise of local legislative authority.

  From a practical point of view, Wang Mingyu, a lawyer of Beijing Yinghe Law Firm, said that although the law does not explicitly stipulate that chess rooms, mahjong halls, billiards halls and other places should not be located within 200 meters of primary and secondary schools and kindergartens, combined with the actual situation, there are more or less gambling behaviors in these places at present, and the composition of people entering and leaving is extremely complicated, and the quality of personnel is mixed, and smoking is not completely prohibited in the places, which is very easy to induce minors to make friends with bad social people and get involved in smoking and drinking.

  "At the same time, these places often attract undesirable people to gather, causing social security problems such as fighting and even robbery, which poses a threat to the personal safety of minors. Therefore, the above places should not be opened near primary and secondary schools." Wang Mingyu said.

  Relevant definitions need to be further clarified.

  According to public information, Yangzhou, Jiangsu, Wenzhou, Zhejiang, Shanghai and other places have clearly stipulated that chess rooms should not be located within 200 meters of primary and secondary schools and kindergartens. Some interviewed parents suggested that there are still a large number of chess rooms, mahjong halls and billiards rooms around the school at 300 meters, 400 meters and 500 meters. It is difficult to stop the pace of minors from going. From the perspective of ensuring a good growth environment for minors, the scope of "surrounding" primary and secondary schools should be appropriately expanded, and at the same time, the supervision of minors entering and leaving these places should be strengthened.

  In this regard, Wang Mingyu quite agrees. In his view, in view of the situation of minors entering and leaving these places at will, although the nature and management of chess rooms, mahjong halls, billiards rooms and other places are not clearly defined in relevant laws and regulations at present, it has become a blank area of supervision. However, these venues are open to the public for the purpose of making profits, and consumers entertain themselves. At the same time, they have the nature of indoor sports and can be identified as recreational sports business venues. We should refer to the relevant provisions of the applicable law on the protection of minors and require operators to set up signs prohibiting minors from entering or restricting them in a prominent position. If it is difficult to determine whether a minor is a minor, he shall be required to show his identity certificate.

  Yu Zhiyun, a lawyer of Beijing Cube (Shenzhen) Law Firm and a senior consultant of the Education and Insurance Committee of Shenzhen Lawyers Association, believes that legislation should be further improved to clarify that chess rooms, mahjong rooms and billiards rooms should not be opened near primary and secondary schools, and those that have been opened should be closed within a time limit.

  "The nature of these places is similar to that of KTV, and they should be regarded as commercial entertainment places, but the size of the venues and the consumers are different. In practice, the activities carried out in these places often have the nature of gambling, and even there are primary and secondary school students ‘ End ’ The situation of the activity. Whether it’s just onlookers or yourself ‘ End ’ It is easy for minors to develop bad habits and get infected with bad habits, which is not conducive to the growth of minors. " Yu Zhiyun said.

  In addition, some experts pointed out that some of these places are set up in the basements or property rooms of residential buildings, and there are objective situations such as lack of fire-fighting facilities, emergency exits, indoor non-smoking, etc. These situations not only endanger the physical and mental health of minors, but also have hidden dangers of more injuries caused by unqualified facilities in case of fire and other emergencies. Therefore, it is necessary to strengthen supervision over the existing places around the campus, and resolutely ban those that endanger the physical and mental health of minors.

  The reporter found out that many activities have been carried out in Xiangtan, Hunan, Jianyang, Sichuan, Nanjing, Jiangsu and other places to manage the chess room, mahjong hall and billiards room around primary and secondary schools, such as withholding the business license of the chess room and taking away the mahjong table, and ordering the store to relocate as soon as possible, and it is not allowed to open before it is relocated.

  Tian Xiangxia believes that before the law is clear, it is necessary to balance the protection of minors and social protection in chess rooms, mahjong halls and billiards rooms that have been set up around schools, and the principle of "old methods for the elderly and new methods for newcomers" can be adopted. For relevant market entities that existed before the introduction of local regulations in Guangdong and other places, from the perspective of strengthening daily supervision and inspection, minors are strictly prohibited from entering. After the promulgation of local regulations, it is forbidden to set up new chess and card rooms, mahjong halls and billiards rooms within 200 meters around the campus, and strictly enforce the law, and shut down and punish violators.

  Wang Mingyu suggested that, except that these places can’t be opened near the school, these places should be marked with minors’ restricted entry signs in a prominent position, which can refer to similar regulations for minors to play online games, such as playing for up to 2 hours on weekends. Timely guide and persuade minors to return. Establish a business ledger, indicating the information of the residents. If it is difficult to determine whether they are minors, they should be required to show their identity documents. In view of the illegal reception of minors, the relevant administrative departments should strengthen supervision, order them to make corrections within a time limit, warn them, confiscate their illegal income, and impose corresponding fines; Refuses to correct or if the circumstances are serious, it shall be ordered to suspend business for rectification or revoke its business license.

  The experts interviewed believe that the revision of the regulations on the prevention of juvenile delinquency in Guangdong Province is an opportunity to clarify the "fuzzy zone" around primary and secondary schools in the form of laws and regulations, thus filling possible loopholes in supervision.

  "With the rapid development of society, the forms of entertainment places and game places are becoming more and more diversified. The formulation of laws and regulations is often a step behind, and the solution can be to further clarify the definition and connotation of relevant places by laws and regulations, so as to avoid the problem of ‘ Fuzzy zone ’ Different law enforcement standards caused by different understandings have led to law enforcement disputes. " Yu Zhiyun said.

  Wang Mingyu suggested that, referring to the way of soliciting opinions on the supervision of script entertainment venues, a filing system should be adopted and filed in the cultural and tourism administrative departments, so as to find out the base and prepare for the next industry supervision and compliance. Strengthen the supervision of administrative organs, and the administrative departments of culture and tourism, as the competent departments of the industry, unite with the departments of public security, market supervision, urban management and law enforcement, fire rescue, etc., clarify the specific division of labor, and implement the supervision duties of chess rooms, mahjong halls, billiards rooms and other places. Carry out special actions for outstanding problems such as unlicensed operation, further strengthen territorial responsibility, and formulate normalization plans, thus improving comprehensive supervision efficiency and governance effect.

  "At the same time, family education and school education should also be taken seriously. Parents should master the correct ways and methods of education, pay attention to emotional communication with children, and establish a healthy family atmosphere. Schools should help students establish a correct outlook on life and values, strengthen mental health education, pay attention to students’ comprehensive quality training and all-round development of physical and mental health, and reduce students’ entry into such places. " Wang Mingyu said.

What is "Jiangnan"

Author: Hu Yifeng

At the opening ceremony of the 19th Asian Games in Hangzhou, the "osmanthus drum", qiantang bore, green water and green mountains, elegant national style, poetry and painting of Jiangnan and the humanistic Asian Games complement each other, which vividly shows the freshness, agility, massiness and elegance contained in the cultural image of "Jiangnan". Looking back at the literary and artistic works that have been popular in recent years, such as the dance drama "Never Gone Radio Wave" and "Only Green", and the Spring Festival Evening program "Memorizing Jiangnan" and "Jibu Bridge", many of them have their own "Jiangnan style". So, what is "Jiangnan"? How is the "Jiangnan Faner" tempered?

In the Song Dynasty, Liu Yong’s "Looking at the Tide of the Sea" begins with the saying that "the southeast is victorious, the three Wu cities are prosperous since ancient times", and the "three Wu" and "Qiantang" here are important geographical symbols and pronouns of Jiangnan. The description in the poem, "Sanqiu Guizi, Shili Lotus", "Qiang Guan Qing, Ling Ge Pan Night" has been passed down through the ages, which can be described as exquisite. But it is somewhat exaggerated to say that this place has been prosperous since ancient times. Even if we put aside the corner of Hangzhou, from the perspective of the broad "Jiangnan", this "land of beauty" repeatedly chanted by poets has gone through a long evolution process before it has completed its own cultural shaping.

Photo of Wu Guanzhong in Suzhou Water Street

"Jiangnan" literally means south of the Yangtze River, but its meaning has changed in different contexts. Jiangnan, which is commonly known today, is also known as Jiangdong or Jiangzuo in history. "Jiangdong", which is "thinking about Xiang Yu so far and refusing to cross Jiangdong", generally includes "Jiangnan" in people’s minds today. The TV series "nirvana in fire" is set in the Southern Liang Dynasty in the south of the Yangtze River, and Mei Changsu’s nickname is "Jiang Zuo Mei Lang". There was a "Jiangnan Road" in the Tang Dynasty, covering a vast area, including most areas south of the Yangtze River. Since then, "Jiangnan", as the concept of administrative division, has changed with the changes of dynasties, and gradually withdrew from the historical stage until the Qing Dynasty. As a geographical concept, "Jiangnan" is gradually fixed as Suzhou, Songjiang, Changzhou, Hangzhou, Jiaxing and Huzhou in Taihu Lake Basin. It is also in the historical evolution of cultural exchanges and accumulation that culture has outperformed the frequent changes of administrative divisions with its unique charm, and fixed the poetic Jiangnan in the history of Chinese civilization.

In fact, in the eyes of people in the Central Plains in the pre-Qin period, Jiangnan was a barbarian land with tattooed hair, and its man Shang Yong was aggressive, which was quite different from the "Jiangnan Fan" that people are familiar with today. From the Qin Dynasty to the early Han Dynasty, most areas in the south of the Yangtze River were still in the primitive agricultural era of "plowing with fire and water". Although "there are no people who are frozen and hungry, and there is no family with a daughter", and because "the south of the Yangtze River is wet and her husband dies young", the image of this land in people’s minds at that time is not lovely. When Jia Yi was demoted as a teacher of Changsha King in the Western Han Dynasty, he was worried about life in the south, fearing that he would not live long. However, it didn’t take long for the situation to change quietly. After the Han dynasty, the global temperature dropped, and the climate in the south of the Yangtze River became suitable for farming and living, which ushered in a godsend opportunity to change one’s life and rebuild oneself. If land reclamation and economic development have laid a material foundation for the prosperity of Jiangnan, then profound and extensive cultural exchanges have continuously injected vitality into the formation of "Jiangnan Faner".

Historically, during the Qin and Han Dynasties, the Han Dynasty, and the period from the end of the Eastern Han Dynasty to the Three Kingdoms, especially after the Yongjia Rebellion in the Western Jin Dynasty, the Anshi Rebellion in the Tang Dynasty, and the Jingkang Rebellion in the Northern Song Dynasty, the cultural spread and integration with the large-scale migration of population as the carrier conformed to the general trend of natural environment changes, refreshing the face of Jiangnan again and again, and prompting "Jiangnan" to enter its own cultural time.

Historian Qian Mu thinks: "When the Eastern Jin Dynasty crossed to the south, the Yangtze River basin formally represented the traditional China". After Yongjia, a large number of aristocratic families from the Central Plains took refuge in the south. Most of them had high cultural attainments. The elegant aristocratic culture injected poetic connotation into Jiangnan at that time, which effectively promoted the transformation from "wuyue Wind" to "Jiangnan Culture". "Sui Shu" wrote about the cultural situation in the Southern and Northern Dynasties, saying: "Clothes and objects, pictures and notes, and broadcasting and moving, all belong to Jiangzuo. On the occasion of the Jin and Song Dynasties, there were many studies, and between Qi and Liang, the history was rich. " During this period, many important cultural achievements came from northern immigrants or their descendants. Fan Zhen’s Theory of Deity Extinction, Zhong Rong’s Poems, Zhou Xingsi’s Thousand-Character Works and Liu Xie’s Wen Xin Diao Long are all examples. In the Tang Dynasty, the wealth and prosperity of Taihu Lake basin became more and more obvious. "It was endowed with the world and Jiangnan lived in the 19th … Zhejiang and Zhejiang lived in the 19th, while Susong Changjiahu was based on the 19th of Zhejiang." After the Anshi Rebellion, "most of the gentry crossed the river east with their families", in the words of the poet Li Bai, "all the well-dressed men in the world avoided Soochow, and Yongjia moved south, but they were not satisfied here". According to some scholars’ statistics, from the perspective of the number of poets in the whole Tang Dynasty, the north far surpassed the south, but after the Anshi Rebellion, the number of poets in the south increased substantially, which was comparable to that in the north.

People’s West Lake Feng Zikai information picture

With the change of Jingkang, the Song Dynasty moved southward, and Jiangnan made further efforts on the road of cultural development. As Jin Fu said in Qing Dynasty, Jiangnan was just a country before Han and Tang Dynasties. Since Qian Liu stole it, the Southern Song Dynasty was peaceful, and the people gathered together to make a land monarch, so it became a fortune. According to research, this great population migration began in 1126 (the first year of Jingkang) and lasted until 1279, with a total population of 5 million, which greatly exceeded the population in the south. Long-lasting immigrants spread throughout the Yangtze River basin and even today’s Hainan Island, and the largest distribution of immigrants is in Jiangnan, where the political center of the Southern Song Dynasty is located. On the one hand, "most of the scholars in the northwest are in Qiantang", where many scholars and great scholars gather, and scholars such as Li Qingzhao and Xin Qiji stay, which greatly promotes the development of culture and scholarship; On the other hand, the gathering of a large number of professional artists has promoted the prosperity of citizens’ culture. According to The Old Story of Wulin, there were more than 20 places of entertainment "Wazi" inside and outside Hang Cheng in the Southern Song Dynasty, and the audience reached more than a thousand people for a long time. There are more than 50 cultural performances and more than 500 artists. They either tell historical stories and folk legends, or perform acrobatic circus or acrobatic shadow play.

When the stars move, the text will follow. When history marched into the Ming and Qing Dynasties, Jiangnan culture was presented to the world in a mature and gorgeous manner. In the Ming and Qing dynasties, on average, more than one out of every seven scholars came from Jiangnan. A quarter of the top scholars in the Ming Dynasty came from Jiangnan. Jiangnan accounted for more than half of the top scholars in Qing Dynasty, so that Wang Wan, a scholar in Suzhou, called the top scholar a local "native product". The pride in the imperial examination field reflects the overall improvement of Jiangnan cultural strength. As the cultural symbols of this period, most of the famous works such as Dream of Red Mansions, Sanyan Erpai and Peony Pavilion are imprinted with Jiangnan, and it is these cultural classics that directly shape the image of Jiangnan that has been passed down to this day.

It can be seen that "Jiangnan Faner" is a product of history. As the saying goes, "the southeast is endowed with wealth, and the literati in the left of the river are lost". The description of the scenery in the south of the Yangtze River and the interpretation of the cultural spirit in the south of the Yangtze River are the key points to promote this historical process. As mentioned above, "Jiangnan" generally corresponds to Taihu Lake Basin geographically, and its most moving, popular and refined expression is "there is heaven above and Suzhou and Hangzhou below". If you compare "Jiangnan Faner" to a gorgeous costume, Suzhou and Hangzhou are undoubtedly the most competent models. The fame of Suzhou and Hangzhou has spread hand in hand, and it is inseparable from the literati’s wonderful pen. According to Chai Degeng’s research, Suzhou and Hangzhou even started from Bai Juyi, and Suzhou and Hangzhou were mentioned five times in his poems, such as "Suzhou and Hangzhou were once famous counties", "Suzhou and Hangzhou are famous counties in the south of the Yangtze River" and "I am 57 years old, and I am honored" in Three Songs of My Year. Party A and Party B have three subjects, and Suzhou and Hangzhou are the owners. I am even more proud that I have worked in Suzhou and Hangzhou.

Among Bai Juyi’s many poems about Jiangnan, Recalling Jiangnan is the most popular, which vividly expresses his attachment to Jiangnan. When we read this famous article, we will find that "water" is one of the most important contents in Jiangnan images. Geographically, "the terrain leans to the southeast, and Wu Zhi is in the lowest position in the southeast, so it is advisable to have more water". In this water town, Zeguo, the ancestors explored a complete water conservancy system, "to drain it in case of prostitution, and to irrigate it in dry years." From Xie Lingyun’s Poems on Mountain Living and Zhang Yuan’s Poems on Southern Expedition in the Southern Dynasties to Su Shi’s Poems and Songs on the South of the Yangtze River, to Zhu Ziqing’s Poems and Songs on Qinhuai River and Feng Zikai’s Poems and Songs on the South of the Yangtze River in modern times, the appearance rate of "water" is probably the highest.

There are many boats when there is more water. Water and boats constitute the unique geographical environment and lifestyle of Jiangnan, and also shape the aesthetic background of Jiangnan style. The Night Sailing Boat by Zhang Dai in Ming Dynasty is a online celebrity book with a score of 9 on a reading website, and its creativity comes from the unique landscape of "Night Sailing Boat" prevailing in the south of the Yangtze River. In water towns, boats are used in all aspects of life. There are "book boats" for buying books, "account boats" for collecting rent, "doctor boats" for visiting doctors, "wedding boats" for marrying brides, and "incense boats" for serving pilgrims. Jiangnan people, "not only husbands can operate boats, but also women can." There are also groups who make a living on the boat, just as the fishing song in Yangcheng Lake sings, "A net boat is the world, and the reed is used as a tile cabin as a bed." The bow of the boat cooks food, and the clothes are hung in the boat. " The ship in the south of the Yangtze River has a meaning beyond daily necessities and directly involved in cultural production and consumption. Chongzhen’s "Songjiang Prefecture Records" records that "at the beginning, there were sailing boats, mountain boats, seat boats and long-distance boats, but now they are wave boats, floor boats, Zhu Lan, Cuimu, Jingru and Jinglu", which shows that the boats are diverse and rich. Li E, a Qing Dynasty writer, wrote the Book of Lake Boats specially for the cruise ships in Hangzhou West Lake, which recorded nearly 100 kinds of cruise ships. In the Qing Dynasty, Suzhou, Jinling and other places also provided catering services for cruise ships, which were called "traveling boats" and "fire eating boats". Ships are not only used to swim the lake, but also used as a "stage". In this regard, there is a vivid record in the notes of the Qing Dynasty, "Su Jun feasted on the gods of the New Year, and every time he played on the bow of the Huqiu Mountain Pond. There is a theater in the boat, and dishes are prepared at the stern. The audience also called Sha Fei, Niu Tongue and other ships to be alongside them. ""Every year, we race the city and drive the railing barge in partnership.Traveling between Shanbang and Yefangbang, hoping to sell their skills. Every time you arrive at a boat, you must put on your robe and hat, hand in your eyes, and bow in the front cabin. Moving out, the value of the cable ranges from one to two hundred. " Even Martino Martini, a missionary who came to Hangzhou in the late Ming and early Qing Dynasties, said, "It’s true that rowing on the lake is more comfortable and pleasant than anything else in the world.". In modern times, all kinds of ships active in water towns are still an indispensable part of Jiangnan style. In Lu Xun’s "Social Drama", he watched the play on the bow and cooked the arhat beans on the boat, which is the case. When Feng Zikai lived in Tongxiang’s hometown, he often put books, clothes and other things into the "painting boat". Wherever he shook it "by night", he went ashore to sketch and paint, and the interesting works such as "The Barber Shop in the Wild" and "Three Empresses" were born in this way.

Culture in the south of the Yangtze River is picturesque, full of melodies, intoxicating and profound, which is dizzying and unforgettable. For thousands of years, Jiangnan Faner, which has been refined in the frequent interaction between nature and humanity, history and humanity, fortune and human feelings, has been active in the literary world with its unique charm, condensed in local customs and folk customs, and engraved into people’s lives and memories.

Guangming Daily (16th edition, October 20th, 2023)

Source: Guangming Net-Guangming Daily

From "Beauty" to "Fashion": The "Second Start" of China Beauty Town

The scene of the 4 th International Rose Culture Festival was taken by Zhou Sunyu

The scene of the 4 th International Rose Culture Festival was taken by Zhou Sunyu

Huzhou, April 27 (Reporter Shi Zinan) "Although the proportion of beauty cosmetics in New Zealand is small, it has great development potential. I hope that the beauty industry in New Zealand can further exchange and cooperate with China Beauty Town. " Xiang Youliang, Commercial Officer of the Commercial Office of the Consulate General of New Zealand in Shanghai, said this at the 4th International Rose Culture Festival, which opened on 27th.

Xiangyou Liangkou Beauty Town is located in Daixi Town, Wuxing District, Huzhou City, Zhejiang Province. At present, a whole cosmetics industry chain has been formed here, which ranks among the three major cosmetics gathering areas in China and is listed as the only core carrying area of cosmetics industry in Zhejiang Province during the "14th Five-Year Plan" period.

Tourists punch in at Rose Manor. Photo by Zhou Sunyu

Every time he comes to the beauty town, Xiang Youliang has different feelings. The superior geographical location and perfect beauty industry chain all make him "moved". "With the opportunity of the International Rose Culture Festival, you can also learn about the specific situation of the beauty industry and explore another possibility of economic and trade cooperation between China and New Zealand."

Beauty can be said to be the "ancestral" label of Daixi. Thousands of years ago, Daixi area was the famous origin of begonia flowers in the south of the Yangtze River, and it was also the base for planting roses for local people in the Ming and Qing Dynasties. Taking the International Rose Culture Festival as an opportunity, the town is committed to deeply cultivating the "beautiful" industry, and now it has become the highland of the beauty industry in the heart of the Yangtze River Delta.

After visiting Daixi personally, Feng Tao, a professor from Universities of Applied Sciences, got a deeper understanding of the industry and ecological environment of the beauty town. What he didn’t expect was that everything related to the production and sales of cosmetics, starting from the cultivation of raw materials, including research and development, production, packaging and sales, can be found in the beauty town.

"Different from the other two major cosmetics industry clusters, beauty towns have great cooperation space in division of labor and industrial chain extension." On the same day, eight projects, including nano-carrier research and development project, biological project and high-end beauty experience project, were officially signed with the beauty town, with a total investment of 650 million yuan.

Tourists are enjoying flowers. Photo by Zhou Sunyu

Nowadays, as one of Huzhou’s "Five Grains" plans, Daixi has also been entrusted with the important mission of industrial upgrading, constantly exploring beauty as the core, and implanting new formats such as eco-tourism, fashion marketing and functional support into the industrial chain to create a brand-new "fashion valley".

According to Cheng Jia, member of the Standing Committee of Xing Wu District Committee and secretary of the Party Committee of Daixi Town, "The theme of’ Fashion Valley’ is’ Fashion’, focusing on improving the fashion industry chain; The value concept is’ Lohas’, emphasizing a healthy, environmentally friendly, fashionable, organic and natural lifestyle. "

In recent years, Daixi has been upgraded from "beauty" to "fashion" and "beauty", realizing industrial enrichment and functional extension; From "small town" to "valley", the spatial characteristics have been upgraded, and the organic transformation from "green mountains and green hills" to "Jinshan Yinshan" has been realized.

On-site, the industrial tourism route of Beauty Town was released simultaneously. Focusing on the theme of beauty, it provided tourists with an all-round, multi-perspective, immersive and experiential tour route from four perspectives: welcoming customers, industrial gathering, beauty center and ecological beauty valley, and committed to enabling every visitor to redefine beauty.

According to Min Yun, deputy mayor of Huzhou Municipal People’s Government, the release of this industrial tourism route is an important practice to promote the integration and development of beauty industry and tourism industry.

"Industrial integration is an irreversible trend in the development of modern industries and a key step and an important starting point in the development of global tourism. Strengthening the integration of beauty industry with agriculture, tourism, culture, commerce and other industries is conducive to optimizing resource allocation and extending the whole industry chain. " Min Yun said.

What he said is true. At a time when industrial integration has become an inevitable trend of economic and social development, the innovative model of "industry+ecology+culture+tourism" has gradually transformed the industrial dividend of the beauty town into green kinetic energy for high-quality development, and will continue to release more "fashion" wonderful. (End)

Source: China News Network

Manchester City has won the Premier League three times in a row, only two finals away from the triple crown, and the best team in history is about to be born.

With Arsenal losing 1-0 to Nottingham Forest, Manchester City locked in the Premier League title three rounds ahead of schedule. Manchester City has won the Premier League three times in a row. In the past six years, it has only fallen behind the champion once and won the Premier League five times. Manchester city can be said to be one of the most successful teams in football today, and one of them can even be removed.

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Behind the success of Manchester City, we have to mention their coach Guardiola. Since Guardiola took over Manchester City in 2016, he has made a major transformation of the team. He rebuilt the team and led them to get the best Premier League results in history in an unprecedented way, with more than 100 points in a single season and the highest number of goals in a single season. Guardiola extended his success from Barcelona to Bayern Munich and reached another peak in Manchester City.

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Guardiola’s success mainly lies in his mastery of football tactics and strategies. He can always adapt to the game and make the players play their best in the most effective way. In other words, he is a very good tactician. His lineup rotation strategy is also excellent. In some important games, he will choose to send different starting lineups, which leads to the opponent’s inability to cope. At the same time, he is also a very good psychologist. Guardiola can give players confidence and strength, and inspire their fighting spirit and greatest potential. This is very important for the success of Manchester City.

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In addition, the success of Manchester City is also attributed to every player in the team. From Harland to De Braune, from Gundogan to Aker and Akanji, everyone in the Manchester City squad has made important contributions to the team. Their efforts and talents are a major factor in Manchester City’s reversal of Arsenal’s winning the Premier League title this season. Whether you are a loyal supporter of Manchester City or an amateur of football, you can’t deny that there is a real team spirit behind Manchester City’s success. As a player and opponent of Manchester City, everyone knows that this team is built on extraordinary skills and excellent management. More importantly, they have a firm determination, which is a necessary condition for winning the competition.

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Not only winning the game, Manchester City is also spreading the beauty of football to the whole world. Their players and coaches have become one of the most important benchmarks in football, and at the same time, they are also helping the sport become a more popular cultural phenomenon. Finally, just like football is a team sport, the success of Manchester City is the result of teamwork. This team has demonstrated persistent and consistent efforts and dedication, as well as a true love for football and team spirit. This is a historic achievement that deserves the respect and reverence of all football fans and players all over the world.

Now Manchester City has successfully won the Premier League title, only two finals away from the treble. The FA Cup final will face Manchester United, the same city rival, and the Champions League final will face Inter Milan. Manchester City aims to win the treble! We will wait and see!